![]() then waste year+ 'adjusting' this utterly idiotic concept. Actions speak more than words.and their words are cheap and worthless by now.īecause they get 'data' from co-op showing the homing torps 'work'. The problem is WG as usual, does not listen to feedback nor wants to. Even with the homing system, the hit ratio is on the low side, results are unreliable and there is a healthy window to counterplay it given a modicum of skill and knowledge. Once you get past your initial prejudices, the mechanic becomes rather interesting and entertaining to use. If you have been only on the receiving side of this mechanic, I urge you to test the other side. On principle I don't like them, I've been arguing against them since the first live test but I have to admit, as a game mechanic they do work, still not perfect by far but the mechanic in itself has enough depth and flexibility in its use to keep it interesting. Torps, even with double pings on are unreliable, they can be dodged or tricked, counterplay exists. Here a quick video of a BB dodging homing torps on a double ping ![]() ![]() predict which side you are going to use and lock cannons on that side with CTRL+X so that when manouvering and looking around you keep the cannons on point.Ģ.I keep reading a lot of complaining about how borked are homing torpedoes. i can try help a bit with my own knowledge event though its not easyġ. This is a subject that has a lot of depth. But those guns you have to just keep firing and firing and not dying and eventually through sheer volume you will land hits and cause damage. She also brawls really well and her AA is pretty nice also. The fast reload is nice though and you can beat the crap out of cruisers if you get close enough or just keep shooting. Yeah Gneisenau can be off putting with the small number of guns. On the other hand, I've made it the Gneisenau in the german line and I'm sitting here with 6 380mm guns with a 1.8 sigma. ![]() That said, I've always appreciated the Fuso, and I'm currently going through the french BB line at the Lyon. The more you play a particular ship you will start to get a better feel for the guns.Īh, so it's one of those things, huh? Makes sense since I play mostly cruisers and DDs, where reload times are shorter, meaning wasted shots aren't as impactful. Ursprünglich geschrieben von imrahil2:Also this is something that just takes lot of practice practice practice. ![]()
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